Order of a Turn:
- Draw Phase
- Standby Phase
- Main Phase 1
- Battle Phase
- Start Step
- Battle Step
- Damage Step
- End Step
- Main Phase 2
- End Phase
Once all battles have been resolved by repeating the Battle Step and Damage Step Sub-Phases, the Turn Player may declare an end to the Battle Phase, resulting in the End Step.
Either player may activate Trap Cards and/or Quick-Play Spell Cards at this time. The effects of Gladiator Beast monsters take place during the End Step.
Gameplay and Glossary